Description
This mod makes it so approaching the crash site no longer forces you to start the Mothership Zeta DLC, instead turning the spacecraft into an activatable, very similar to how you start Old World Blues. In addition, a minor polish pass around the crash site has been done, grounding some power cells and replacing the alien corpse with one from the DLC, lootable and gibbable.
Last update: v3.0
NexusMods: https://www.nexusmods.com/newvegas/mods/75669
WARNING: This mod was last updated for Tale of Two Wastelands 3.3.2. Versions for non-TTW games and older versions of TTW are unsupported.
NOT COMPATIBLE WITH MOTHERSHIP ZETA REHAUL, THIS MOD HAS BEEN FULLY INTEGRATED INTO IT.
Images
Requirements
Downloads
WARNING: This mod was last updated for Tale of Two Wastelands 3.3.2. Versions for non-TTW games and older versions of TTW are unsupported.
Download v3.0 for Tale of Two Wastelands 3.3.2
Only the latest version of TTW will be supported, which as of writing is 3.3.2.
NOT COMPATIBLE WITH MOTHERSHIP ZETA REHAUL, THIS MOD HAS BEEN FULLY INTEGRATED INTO IT.
Installation Instructions
Install this like a typical Fallout: New Vegas mod.
More info
Permissions
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
- Do not reupload this mod to external sites without permission.
- Do not release standalone modified versions of this mod without permission.
- Patches which modify this mod but do not include it are OK.
- Do not include this mod in Modpacks, a compilation of many mods that can be installed with a singular download.
- Listing this mod in Modlists, a list of many mods that link to their original source, are OK.